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Daring Do and The Golden Scootaloo. During the final season, some years later, Clementine and AJ join other teenagers holding out at their boarding school to protect it from bandits and walkers.

The games in The Walking Dead series eschew typical puzzles and exploration found in most adventure games and instead offer a stronger narrative and interaction with other characters.

The game mixes such scenes with more action-oriented ones based on quick time events to elicit excitement during the games. Telltale introduced the feature of having numerous determinants that could result from the player's choices, such as which of two characters to save during an attack, that influenced the story in later episodes and seasons, and the company has used this aspect of player choice in its subsequent adventure games.

While the series was primarily developed and published by Telltale Games under license from Skybound, the studio effectively shuttered in late in the midst of the fourth main series, The Final Season.

Robert Kirkman , creator of The Walking Dead and of Skybound, felt it was necessary to finish off Clementine's story, and hired some of the Telltale staff to finish off the series.

Skybound also took over publishing duties for the other games in the series. The series has been praised for its strong narratives and impact of player choices.

The first season was particularly noted as having been considered as revitalizing the waning adventure game genre, which had been languishing since around The Walking Dead series is based on the comic series of the same name.

The game's events run concurrently to the comic, starting at the onset of a zombie apocalypse , where dead humans have become undead "walkers" that feed on the living which quickly overwhelmed most of the population.

As established in the comic and show, this is a result of a virus that all living humans possess that takes over the brain of the body once the person dies, and the only way to stop this is to destroy the brain.

The game series initially starts in Georgia, with the whole of the first season and the events of Days content taking place within the state. The second series follows the protagonists as they move north along the United States' eastern seaboard, believing there to be a human encampment in the north as well as the colder temperatures slowing the walkers' speed.

The Walking Dead games follow the same point-and-click adventure game approach that other Telltale Games episodic series have followed.

Within an episode, the player controls a protagonist as the story progresses through several scenes. Within a scene, the player can move the character to explore the area, examine items, and initiate conversation trees with non-player characters; in these dialogs, the player has the option of selecting a number of options to reply to characters, including the option to stay silent.

Other scenes are based on cinematic elements using quick time events in which the player must hit a controller button or a keyboard command as indicated on screen to react to an event.

Failure to do so in time can lead to the character's death or other undesirable ending, and the game will restart just prior to these scenes.

All choices made by the player in The Walking Dead are tracked by the game, and certain choices "determinants" will influence later scenes across the episodes and the series to date, when the player continues from the same saved game state.

For example, in the first episode of the first season, the player has an option to save one of two non-player characters from a walker attack; the other character is killed, while the surviving character will uniquely impact other aspects of the story.

Other times, selection of certain dialog options will influence the attitude of a non-player character towards the protagonist, and can manifest in later scenes as providing additional options for the player to select from.

Telltale Games tracks these decisions, including five main choices made during the course of each episode, allowing players to compare their choices to others.

At the onset of the zombie apocalypse, Lee Everett rescues young Clementine whose parents had traveled to Savannah prior to the apocalypse.

They join with other survivors in Macon, Georgia to protect themselves from the undead, taking shelter in a defensible motel. When their position is overrun by both walkers and scavengers, the group flees and heads towards Savannah hoping to find boats to flee the mainland.

Lee promises to reunite Clementine with her parents while teaching her rules of survival in this new world. In Savannah, they find no boats, and a strange man communicating to Clementine via walkie-talkie.

When Clementine goes missing, Lee in his panic searching is accidentally bitten by a walker. With his time short, Lee assures the safety of the remaining survivors and goes to rescue Clementine, held by a man who has blamed Lee directly for the death of his family.

Lee and Clementine overwhelm the man, and as they escape, they witness Clementine's parents, who have already become walkers.

Clementine drags a weakening Lee to a safe location, and Lee, in his final moments of rationality, directs her to find the other survivors, before telling her to kill him or leave him before he fully becomes a walker.

It focuses on five different protagonists and it serves as a bridge between Season 1 and Season 2. In the final scene, the survivors of each story are offered to be taken into a safe camp.

More than a year after the first game, Clementine is separated from the other survivors and forced to fend on her own. She meets up with another group that are attempting to flee a man named Carver, who runs the human survivor camp at a strip mall, as alluded to in Days.

Clementine learns Carver seeks to capture Rebecca believing her to be carrying his child while she insists it is her husband Alvin's.

They come into another group, discovering that Kenny, one of the survivors that Clementine traveled with from the first season and who had lost his wife and son to walkers, has managed to survive.

In the midst of a walker attack, they are captured by Carver. Learning that a massive walker horde is approaching the strip mall and will readily overrun it, the group manages to escape with other prisoners, killing Carver in the process after he kills Alvin.

During their escape, a woman that Kenny had taken a romantic interest in is bitten by a walker, forcing Clementine to intercede to kill her before she can turn, angering Kenny.

As they regroup, Clementine becomes close to Jane, a loner that was part of the prisoners at Carver's camp and who teaches Clementine survival skills.

Later, Rebecca dies after giving birth to a child, which they name Alvin Jr. AJ As winter sets in, Jane and Kenny become hostile towards each other, and Kenny's distrust of the group leads to a fraction of them fleeing from Kenny, Jane, Clementine, and Alvin Jr..

Jane forces Clementine to see what Kenny has become from witnessing the deaths of his loved ones by faking the death of Alvin Jr. The series mostly focuses on Michonne 's untold story on what took Michonne away from Rick, Ezekiel , and the rest of Rick Grimes ' trusted group and what brought her back.

The mini-series was originally scheduled to be released as downloadable content for Season 2. The third season of The Walking Dead launched with two episodes on December 20 of In an interview with IGN , Kirkman stated that the third season would bring the video game closer to the comic book's time frame.

It takes place a few years after the second season, and includes a somewhat older Clementine along with AJ, the infant she rescues at the end of Season 2 who is now a toddler.

Interactive Entertainment published retail versions of Season 3 as part of a deal with Telltale for Batman that was released in August The older games also use the user interface elements developed for the third season as to provide a consistent interface to the players.

Telltale wanted to have the final season call back to what fans had praised about the first season, and knew they needed to make Clementine the focus.

With this direction, Telltale decided to make this the final season for The Walking Dead series so that they can create a satisfactory conclusion to Clementine's story arc.

With diminishing resources amid the apocalypse, Clementine and AJ find the importance of staying with communities of vital importance, meeting other characters who have little memory of the time before the downfall of society.

Clementine starts to teach AJ the essentials of survival as Lee had taught her. Telltale had initially considered writing a version of Clementine that had become more jaded, but found this was far too different from the established version of the character, and reworked her to be more sympathetic.

The final season used the updated version of the Telltale Tool first introduced in Batman: The Telltale Series , along with improvements in the visual style to approach the style used in The Walking Dead comic.

However, due to the sudden near-closure of Telltale Games on September 21, , only two of the four episodes were released and production on the latter two were cancelled, effectively leaving the season half-finished.

With fans longing for another company to turn to, Skybound Entertainment who were creative directors for the first and second seasons stepped in with a 'Still Not Bitten' team and saw out the remaining entries to the series, as Kirkman had felt it necessary to properly complete Clementine's story.

Skybound also acquired the rights to all previous Telltale The Walking Dead games, becoming the supporting publisher for these on various storefronts.

Additional improvements have been made in character models movement and lip syncing. In addition to the Definitive Series edition, Skybound has also published all four seasons including the Days content for the Nintendo Switch by January 21, , and will republish all four seasons, Days and Michonne on personal computer digital storefronts in January , after they had been pulled from sale from Telltale Games' closure.

The Walking Dead video game series introduces new characters developed by Telltale for the games. Season One is based around Lee Everett voiced by Dave Fennoy , a Georgia college professor who had been charged with murder, and was in the midst of being sent to prison at the start of the walker outbreak.

Lee escapes and encounters young Clementine voiced by Melissa Hutchison , hiding in her treehouse after her babysitter had turned and her parents not yet back from vacation.

Lee becomes a protective figure to her to help reunite her with her parents. Within Season Two taking place about a year later, Clementine is now the central character, struggling to find a place in several survivor groups.

Other major characters include Kenny, a fisherman who has suffered numerous losses of family and loved ones and has become emotionally unstable, Luke, a former entrepreneur who carries himself logically than emotionally, Jane, a young lone-wolf woman that teaches Clementine the values of self-preservation that a person's life comes first than anybody else, Carver, a principle antagonist of Season Two that seeks out the group of survivors that Clementine has joined believing one carries his child, and A.

The fate of several characters are determinant based on the actions that the player has taken in previous episodes, or otherwise unresolved within the narrative of the games.

As the game takes place within the comic's universe, there have been some character crossovers with the series; Hershel Greene , Shawn Greene and Glenn , three characters from the comic series, have appeared briefly in Season One.

Michonne , a prominent comic character, is featured as the playable-character in the Michonne mini-series, which also features comic characters Pete , Siddiq , Elodie, Dominic and Colette the latter two are mentioned, but not seen, in the comics.

Jesus makes an appearance in The New Frontier. According to Telltale, the combined games in the series have sold over 50 million episodes worldwide by July The Walking Dead has received critical acclaim, with reviewers giving praise for the harsh emotional tone, the characters, story and the resemblance to the original comic book, although criticizing the graphical glitches.

The game received over 80 Game of the Year awards and many other awards. Aggregating review websites GameRankings and Metacritic calculated scores of GameRankings and Metacritic calculated scores of IGN's Greg Miller gave the game a 9 out of 10, saying "It's a disturbing, depressing and entertaining entry in a journey that's been nothing short of excellent so far.

The Walking Dead: Season Two overall received generally positive reviews from critics earning praise for its atmosphere, tension, and Clementine's newly appointed role as the protagonist, but earned criticism for its lack of hubs and certain aspects of its storytelling.

Episode 1 — All That Remains received positive reviews. Episode 2 - A House Divided received positive reviews. Episode 3 - In Harm's Way received positive reviews.

Episode 4 - Amid the Ruins received mixed to positive reviews. Episode 5 — No Going Back received positive reviews, higher than its predecessor.

The Walking Dead: Michonne received mixed reviews from critics earning praise for its action sequences, atmosphere, and the character development of Michonne, but earned criticism for its story, side characters, short episode lengths, and graphical glitches.

The Walking Dead: A New Frontier received mixed-to-positive reviews from critics with particular praise directed at the game's updated graphics, new cast of characters, action sequences, and overall new direction.

However, the short episode lengths and the treatment of the Season 2 endings were both subjects of criticism. The game's story and Clementine's shift to a supporting character were both met with a mixed response.

The Walking Dead: The Final Season received generally positive reviews earning praise for its characterization, visuals, and upgraded gameplay mechanics and is considered by both critics and fans to be an improvement over its predecessor and a return to form for the series.

From Wikipedia, the free encyclopedia. Video game series. Interactive drama Graphic adventure. Main article: The Walking Dead video game.

Main article: The Walking Dead: Michonne. Giant Bomb. Retrieved Archived from the original on

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